function opacity(id, opacStart, opacEnd, millisec) {
    //speed for each frame
    var speed = Math.round(millisec / 100);
    var timer = 0;

    //determine the direction for the blending, if start and end are the same nothing happens
    if(opacStart > opacEnd) {
        for(i = opacStart; i >= opacEnd; i--) {
            setTimeout("changeOpac(" + i + ",'" + id + "')",(timer * speed));
            timer++;
        }
    } else if(opacStart < opacEnd) {
        for(i = opacStart; i <= opacEnd; i++)
            {
            setTimeout("changeOpac(" + i + ",'" + id + "')",(timer * speed));
            timer++;
        }
    }
}

//change the opacity for different browsers
function changeOpac(opacity, id) {
    var object = document.getElementById(id).style;
    object.opacity = (opacity / 100);
    object.MozOpacity = (opacity / 100);
    object.KhtmlOpacity = (opacity / 100);
    object.filter = "alpha(opacity=" + opacity + ")";
} 

// -------- new scripts -----------
/*
 * Original from: http://brainerror.net/scripts/javascript/blendtrans/demo.html
 *
 * Edits by ASC:
 *   - Removed unnecessary OO code that caused MSIE to choke
 *   - Added pause between setting bg image and setting opacity to zero to
 *     prevent MSIE image flash
 *   - Increased opacity check argument to 103 for completely smooth fade
 *
 */

// Set variable so that on firstrun, the image fades in straight away.
var firstrun = 0;
var gspeed = 0;
var gpause = 0;

//find next image
function nextImage(o) {
    do o = o.nextSibling;
    while(o && o.tagName != 'IMG');
    return o;
}

//find first image inside an element
function firstChildImage(o) {
    
    o = o.firstChild;
        
    while(o && o.tagName != 'IMG') {
        o = o.nextSibling;
    }
    
    return o;
}

//set the opacity of an element to a specified value
function setOpacity(obj, o) {

    obj.style.opacity = (o / 100);
    obj.style.MozOpacity = (o / 100);
    obj.style.KhtmlOpacity = (o / 100);
    obj.style.filter = 'alpha(opacity=' + o + ')';
}

//make image invisible and set next one as current image
function getNextImage(image) {
	
    if (next = nextImage(image)) {
	image.style.display = 'none';
	image.style.zIndex = 0;

	next.style.display = 'block';
	next.style.zIndex = 100;

    } else {
	//if there is not a next image, get the first image again
	next = firstChildImage(image.parentNode);
    }

    return next;
}

//set default values for parameters and starting image
function blendImages(id, speed, pause, caption) {

    if(speed == null) {
        speed = 30;
    }
    gspeed = speed;

    if(pause == null) {
        pause = 1500;
    }
    gpause = pause;

    var blend = document.getElementById(id);

    var image = firstChildImage(blend);

    startBlending(image, speed, pause, caption);

}

//make image a block-element and set the caption
function startBlending(image, speed, pause, caption) {

    image.style.display = 'block';

    if(caption != null) {
	document.getElementById(caption).innerHTML = image.alt;
    }

    continueFadeImage(image, 0, speed, pause, caption);
}

// ASC: copied from http://www.sean.co.uk/a/webdesign/javascriptdelay.shtm
function pausecomp(millis) {
    var date = new Date();
    var curDate = null;

    do { curDate = new Date(); }
    while(curDate-date < millis);
} 

//set an increased opacity and check if the image is done blending
function continueFadeImage(image, opacity, speed, pause, caption) {

    if(firstrun == 0) {
        firstrun = 1;
        opacity = 100;
        pause = 2000;
	speed = 1;
        } else {
        pause = gpause;
	speed = gspeed;
        }
    opacity = opacity + 3;

    if (opacity < 103) {

	setTimeout(function() {fadeImage(image, opacity, speed, pause, caption)}, speed);

    } else {
	//if the image is done, set it to the background and make it transparent
	image.parentNode.style.backgroundImage = "url("+image.src+")";

	// ASC: pause 1sec here to prevent MSIE image flash ...

	var paws=pause-1000;

	if (paws < 0 ) {
		paws = 0;
	}
	pausecomp(1000);

	setOpacity(image,0);
	//get the next image and start blending it again
	image = getNextImage(image);
	setTimeout(function() {startBlending(image, speed, pause, caption)}, paws);		
    }
}

//set the opacity to a new value and continue the fading
function fadeImage(image, opacity, speed, pause, caption) {
    setOpacity(image,opacity);
    continueFadeImage(image, opacity, speed, pause, caption);
}

function OpenEnquiry(mylink, windowname)
  {
  if (! window.focus) return true;
  var href;
  if (typeof(mylink) == 'string')
    href=mylink;
  else
    href=mylink.href;
    window.open(href,windowname,'width=550,height=450');
    return false;
  }

function targetopener(mylink, closeme, closeonly)
  {
  if (! (window.focus && window.opener))return true;
    window.opener.focus();
  if (! closeonly)window.opener.location.href=mylink.href;
  if (closeme)window.close();
  return false;
  }

